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47 Video Game Trivia Questions [With Answers]

47 video game trivia questions on origins, design secrets, Nintendo, records, and easter eggs. Answers and explanations included.

David Moosmann
Founder & Developer · · 19 min read
47 video game trivia questions covering origins, design secrets, Nintendo history, gaming records, easter eggs, and cultural impact with difficulty levels from easy to hard

Street Fighter II combos were a bug. Silent Hill’s fog hides a hardware limitation. And the most expensive game ever made still isn’t finished.

These 47 video game trivia questions on LearnClash cover six categories: how games were born, design secrets, Nintendo deep cuts, records, easter eggs, and cultural impact. Each answer has a difficulty rating and a breakdown of why it trips people up. When we tested gaming trivia on LearnClash, it produced some of the widest gaps between confidence and accuracy of any category. Players confuse nostalgia with knowledge.

Six categories. Three difficulty levels. The story of gaming from Pong to Fortnite.

🎮 Challenge a friend to video game trivia on LearnClash

CategoryQuestionsEasyMediumHard
How Video Games Were Born1-8332
Design Secrets Behind Famous Games9-16233
Nintendo Trivia Questions17-25333
Gaming Records That Stump Everyone26-33233
Hidden Secrets and Easter Eggs34-41233
How Gaming Changed the World42-47132

How Video Games Were Born (1-8)

Every big franchise started somewhere weird. LearnClash video game trivia questions trace the origins of gaming’s biggest names, from arcade cabinets overflowing with quarters to consoles named after board game moves.

8 video game origin facts: Pong's coin slot overflowed, Pac-Man was Puck-Man, Zelda had the first save function, and Sega means Service Games Origins: 8 questions on how gaming’s biggest names got started.

1. What was Pac-Man’s original name in Japan, and why was it changed? (Easy)

Answer: Puck-Man. Namco changed it to Pac-Man for the Western release because they worried arcade owners would see vandals change the “P” to an “F” on the cabinet art.

Why it stumps people: An entire global brand name exists because someone anticipated a graffiti joke. Nearly everyone assumes Pac-Man was always the name.

2. What did the inventor of the Game Boy also create? (Easy)

Answer: The D-pad. Gunpei Yokoi designed both the Game Boy and the directional pad, the most important controller input in gaming history. He also created the Game & Watch series.

Why it stumps people: Yokoi is gaming’s most underrated inventor. Everyone knows the Game Boy. Almost nobody knows the same person gave us the D-pad.

3. What is the first video game to feature a save function? (Easy)

Answer: The Legend of Zelda (1986, NES) was the first major console game with battery-backed saves. A tiny battery inside the cartridge held your progress between play sessions. Earlier games relied on password systems.

Why it stumps people: Your gut says Dragon Quest or Final Fantasy. Zelda beat them by soldering a battery into the cartridge. Some obscure Japanese consoles had battery saves earlier, but Zelda made it standard.

4. What does “Sega” stand for? (Medium)

Answer: Service Games. The company started in 1940 making coin-operated machines for American military bases in Japan. “Sega” is just a contraction of two English words.

Why it stumps people: Sounds Japanese. It isn’t. It’s abbreviated English, and the company began making slot machines for US soldiers overseas.

5. What programming language was the original Doom (1993) written in? (Medium)

Answer: C. John Carmack wrote the engine in C, with some assembly language for rendering routines. The game ran on a 386 processor.

Why it stumps people: Doom looked so advanced for 1993 that people guess assembly or even something custom. Carmack’s C code was just that efficient. And that same game was later installed on more PCs than Windows 95.

6. Where did the term “survival horror” come from? (Medium)

Answer: A loading screen. Resident Evil (1996) displayed the text “Enter the world of survival horror” on its loading screen. A Capcom copywriter wrote it as flavor text. Journalists adopted it as the genre name.

Why it stumps people: Genres feel like they’re defined by academics or industry bodies. This one was invented by a loading screen nobody was supposed to read.

Here’s the thing:

The next two questions are the hardest in this section. They catch people who think they know gaming history cold.

7. What do the four PlayStation controller symbols (triangle, circle, X, square) mean? (Hard)

Answer: Conceptual functions. Designer Teiyu Goto assigned each a meaning: triangle = viewpoint/head, circle = yes, X = no, square = menu/document. Circle means “yes” and X means “no” in Japanese convention, which is why the confirm/cancel buttons flipped in Western releases.

Why it stumps people: “They’re just shapes” is the common dismissal. Each one was a deliberate UX decision from the original 1994 design.

8. What video game company got its name from a Japanese board game term? (Hard)

Answer: Atari. Nolan Bushnell named his company after the Go term “atari,” which signals that a stone is about to be captured. It’s the Go equivalent of “check” in chess.

Why it stumps people: America’s first major video game company has a name from an ancient Japanese strategy game. Sounds made up. It isn’t.

🕹️ Test your gaming knowledge on LearnClash

Did you know? On LearnClash, video game origin questions have the widest confidence-to-accuracy gap of any trivia category. Players are sure they know the answer, then get blindsided by the real story.

Design Secrets Behind Famous Games (9-16)

Every game you love has a secret behind its design. LearnClash gaming trivia questions about design secrets reveal why famous games look, sound, and play the way they do, and the answers are rarely what you’d guess.

8 design secrets: Silent Hill fog hides PS1 limitation, SF2 combos were a bug, Yoshi replaced a horse, Tetris pieces are simplified math Design Secrets: 8 questions on the hidden choices behind famous games.

9. What childhood hobby inspired the underground levels in Super Mario Bros.? (Easy)

Answer: Cave exploring. Shigeru Miyamoto spent summers exploring caves and forests near his home in Sonobe, Japan, armed with a lantern. Those adventures shaped the cave-riddled world of the Mushroom Kingdom.

Why it stumps people: Everyone expects a specific real location. The answer is “a kid wandering around the Japanese countryside with a lantern.” Too simple for the most famous game world ever made? That’s exactly what happened.

10. Why is Sonic the Hedgehog blue? (Easy)

Answer: To match Sega’s logo. Naoto Ohshima chose cobalt blue because Sega needed a mascot that was literally their brand color. The character design was built around a corporate color swatch.

Why it stumps people: The instinct says character first, branding second. Wrong. Blue came first. Sonic was reverse-engineered from a corporate color swatch.

11. Why is Silent Hill always covered in fog? (Medium)

Answer: The PS1 couldn’t render buildings more than a few meters away. Team Silent used fog to hide the hardware’s draw distance limit. They turned a tech constraint into the game’s signature horror atmosphere.

Why it stumps people: Every player assumed it was a pure artistic choice. The creepiest atmosphere in horror gaming exists because the PlayStation was underpowered.

12. What common mathematical puzzle inspired the shape of Tetris pieces? (Medium)

Answer: Pentominoes. Alexey Pajitnov first used pentominoes (5-square pieces) but reduced them to tetrominoes (4 squares) because five made the game too hard. The name “Tetris” comes from “tetra” (Greek for four).

Why it stumps people: The shapes feel random. They’re mathematical constructs, and the designer deliberately simplified the math to make it playable.

13. What animal did Miyamoto first want Mario to ride before Yoshi? (Medium)

Answer: A horse. Miyamoto wanted Mario to ride a horse since the original Super Mario Bros. (1985), but the NES couldn’t handle it. It took until the SNES (1990) to add a rideable companion, and a dinosaur replaced the horse.

Why it stumps people: Yoshi feels like an original creative choice. He’s a hardware compromise. Miyamoto waited five years for a console powerful enough.

But here’s where it gets interesting.

14. What was Lara Croft’s original name, and how was her final name chosen? (Hard)

Answer: Laura Cruz. Core Design changed it because the character was supposed to be British aristocracy. “Laura” became “Lara” for pronunciation reasons, and “Croft” was picked from a phone book.

Why it stumps people: Gaming’s most iconic British adventurer started as a South American mercenary whose surname came from 30 seconds of flipping through a phone directory.

15. What tabletop game inspired Final Fantasy’s combat system? (Hard)

Answer: Dungeons & Dragons. Hironobu Sakaguchi modeled Final Fantasy’s turn-based combat, stats (HP, MP, STR, INT), and class system right after D&D rules.

Why it stumps people: Video games and tabletop RPGs feel like separate worlds. They aren’t. Final Fantasy is functionally D&D on a screen, and Sakaguchi never hid it.

16. What 19th-century folk song is the iconic Tetris theme music? (Hard)

Answer: Korobeiniki, a Russian folk song from 1861 based on a Nikolay Nekrasov poem about a peddler meeting a girl. Hirokazu Tanaka arranged it for the Game Boy version in 1989.

Why it stumps people: Gaming’s most recognizable tune is over 160 years old. Nobody guesses 1861.

🧠 Try our 43 general knowledge questions

Nintendo Trivia Questions (17-25)

No company in gaming has more hidden history than Nintendo. These nine Nintendo trivia questions on LearnClash go past the obvious facts and into the details that even dedicated fans miss.

9 Nintendo deep cuts: name means 'leave luck to heaven', Mario named after angry landlord, Wii codenamed Revolution, N64 cartridges cost 25x more than CDs Nintendo: 9 questions on the company’s deepest trivia.

17. What does “Nintendo” literally translate to in English? (Easy)

Answer: “Leave luck to heaven.” The Japanese characters (任天堂) roughly translate to “the temple of free hanafuda” or, more poetically, “leave luck to heaven.”

Why it stumps people: Nobody thinks about what the word means. It’s not a made-up brand name. It’s a 130-year-old philosophical statement.

18. Who was Mario named after? (Easy)

Answer: Mario Segale, Nintendo of America’s landlord. He barged into a board meeting demanding overdue rent. Nintendo staff thought the angry landlord resembled their unnamed “Jumpman” character and named him Mario on the spot.

Why it stumps people: Everyone knows the character. Almost nobody knows he’s named after an angry landlord from Tukwila, Washington.

19. How many hit games did Shigeru Miyamoto make before Donkey Kong? (Easy)

Answer: Zero. Donkey Kong (1981) was his first major project. Nintendo was desperate after a string of arcade failures, and Miyamoto was a staff artist with no game design experience who got the job because nobody else wanted it.

Why it stumps people: Surely gaming’s greatest designer had a long track record. Nope. He was an untested artist given a last-ditch project nobody else wanted.

20. What was the Wii first called during development? (Medium)

Answer: Revolution. Nintendo used the codename for years before announcing “Wii” in April 2006. Gaming forums crashed from the ridicule. It went on to sell over 100 million units.

Why it stumps people: “Revolution” sounds like a much better name for a motion-control console. The Wii name was mocked for weeks.

21. Why did the N64’s cartridge format drive away most third-party developers? (Medium)

Answer: Cost. N64 cartridges cost publishers $25+ each to manufacture versus $1 for a CD. That price gap drove Square (Final Fantasy), Konami, and most major studios to the PlayStation.

Why it stumps people: The cartridge format is common knowledge. The cost difference isn’t. A 25x manufacturing markup caused the biggest developer exodus in gaming history.

22. How long was the Virtual Boy on sale before Nintendo killed it? (Medium)

Answer: Less than one year. Released July 1995, discontinued March 1996. It sold only 770,000 units. Its creator, Gunpei Yokoi (the Game Boy inventor), left Nintendo shortly after.

Why it stumps people: The failure is common knowledge. The speed isn’t. Under a year, 770,000 units, and it ended the career of the man who invented the Game Boy.

Did you know? On LearnClash, Nintendo trivia questions have the highest correction rate of any gaming category. Players learn the real stories behind the myths and retain them through spaced repetition.

23. What percentage of game sales revenue did Nintendo take from third-party NES developers? (Hard)

Answer: Roughly 20% of wholesale plus manufacturing fees. They also limited publishers to 5 games per year and required exclusive NES contracts. Nintendo’s licensing fees generated more profit from other companies’ games than from their own.

Why it stumps people: Nintendo is the “fun” company now. In the 1980s, they ran the most aggressive licensing monopoly in entertainment history.

24. Which has sold more: Pokemon or Mario games? (Hard)

Answer: Mario by game units (over 800 million). But Pokemon crushes everything by total franchise revenue ($150 billion+). Pokemon’s dominance comes from merchandise and cards, not game sales alone.

Why it stumps people: Depends on what you measure. Both answers feel right. By units, Mario wins. By money, Pokemon isn’t close.

25. What is the longest gap between mainline Nintendo franchise entries? (Hard)

Answer: 21 years. Kid Icarus: Of Myths and Monsters (1991) to Kid Icarus: Uprising (2012). For comparison, Metroid Dread came 19 years after Fusion.

Why it stumps people: Twenty-one years is longer than most gamers have been alive. The franchise died and came back a generation later.

🏆 Challenge a friend to Nintendo trivia on LearnClash

Gaming Records That Stump Everyone (26-33)

Numbers don’t lie, but they do surprise. These eight gaming record questions on LearnClash cover the biggest, fastest, most expensive, and most absurd achievements in gaming history.

8 gaming records: PS2 sold 160 million units, GTA V made $800M in 24 hours, Doom runs on pregnancy tests, Star Citizen raised $900M+ and still isn't finished Records: 8 questions on gaming’s most staggering numbers.

26. What is the best-selling video game console of all time? (Easy)

Answer: PlayStation 2, with over 160 million units sold. Not the Switch. Not the Wii. The PS2 sold quietly and consistently for 13 years (2000-2013).

Why it stumps people: The Switch and Wii feel more dominant in cultural memory. The PS2 outsold both by grinding for over a decade.

27. What arcade game earned an estimated $13 billion in revenue (inflation-adjusted)? (Easy)

Answer: Space Invaders (1978). Quarter by quarter, it earned more than any entertainment product in history up to that point. In modern terms, only GTA V (over $8 billion) comes close.

Why it stumps people: Space Invaders doesn’t feel like a blockbuster by today’s standards. But the arcade era’s revenue was staggering.

28. What is the longest competitive speedrun category still actively competed? (Medium)

Answer: Baten Kaitos 100% completion: about 340 hours. That’s about 14 days of continuous play. Items in the game must “mature” in real time, and the timer runs the entire time.

Why it stumps people: Speedruns are usually measured in minutes or hours. This one takes two weeks. And runners still race for the record.

29. What is the most expensive virtual item ever sold in a video game? (Medium)

Answer: Sections of the virtual space station “Club NEVERDIE” in Entropia Universe sold for a combined $635,000 across multiple transactions. The game has a real-money economy where in-game currency converts to real USD.

Why it stumps people: Over half a million dollars for virtual real estate. The game’s economy is regulated like a real bank, and the buyer turned it into a profitable virtual nightclub.

30. What game has been ported to the most bizarre devices? (Medium)

Answer: Doom (1993). It’s been ported to printers, pregnancy tests, ATMs, LEGO bricks, and a John Deere tractor. “Can it run Doom?” is a meme because the answer is almost always yes.

Why it stumps people: “Can it run Doom?” sounds like a joke. It’s not. Someone ran Doom on a pregnancy test display. The meme is documentation.

The results surprised us.

31. What is the most expensive video game ever made? (Hard)

Answer: Star Citizen has raised over $900 million in crowdfunding (approaching $1 billion) and is still in development with no confirmed full release date. For released games, Cyberpunk 2077 cost over $300 million and GTA V cost about $265 million.

Why it stumps people: The most expensive game ever made doesn’t exist yet in complete form. Close to a billion dollars, and you still can’t play the finished product.

32. How much did GTA V make in its first 24 hours on sale? (Hard)

Answer: Over $800 million in 24 hours, reaching $1 billion within 3 days. It was the fastest entertainment product to hit $1 billion, beating every movie, album, and book in history.

Why it stumps people: Movie opening weekends make headlines at $200-400 million. GTA V doubled that in a single day, and barely anyone outside gaming noticed.

33. What esports tournament had a $40 million prize pool? (Hard)

Answer: The International 2021 (Dota 2). The prize pool was crowdfunded through in-game battle pass purchases. First place took home $18.2 million.

Why it stumps people: $40 million for playing a video game. Funded entirely by fans buying virtual cosmetics.

📺 Try our 45 90s trivia questions

Hidden Secrets and Easter Eggs (34-41)

Developers hide messages, jokes, and entire games inside their games. These eight easter egg questions on LearnClash cover gaming’s best-hidden secrets, from the one that started it all to an accidental bug that invented a genre.

8 easter egg facts: Warren Robinett hid first easter egg in Adventure, Konami Code was an accident, Day of the Tentacle contains entire Maniac Mansion, Donkey Kong initials hidden 26 years Secrets: 8 questions on gaming’s hidden messages and accidental discoveries.

34. What was the first known video game easter egg? (Easy)

Answer: Warren Robinett hid his name inside Adventure (1979, Atari 2600). Atari didn’t credit developers, so Robinett secretly programmed a hidden room displaying “Created by Warren Robinett.” He found it by moving his avatar over a single invisible pixel. Atari found it only after he quit.

Why it stumps people: Easter eggs feel modern. The first one was an act of rebellion by an underpaid programmer who wanted credit. The term “easter egg” itself was coined because of this.

35. What Minecraft reference is hidden at the highest point in Skyrim? (Easy)

Answer: A notched pickaxe sits on the summit of the Throat of the World, the highest reachable point in Skyrim. It’s a tribute to Markus “Notch” Persson, Minecraft’s creator.

Why it stumps people: Two rival gaming communities crossing over. Bethesda hiding a Minecraft tribute on their tallest mountain is easy to walk past.

36. What is the Konami Code, and why does it exist? (Medium)

Answer: Up, Up, Down, Down, Left, Right, Left, Right, B, A. It appeared in Contra (1988, NES) and gave players 30 lives. But Kazuhisa Hashimoto created it for Gradius (1986) to help himself test the game. He forgot to remove it before release.

Why it stumps people: Everyone knows the code. Almost nobody knows it was a developer’s personal cheat tool for a different game that shipped by accident.

37. What video game hid a developer’s initials for 26 years before anyone found them? (Medium)

Answer: Donkey Kong on Atari 400/800. Developer Landon Dyer hid his initials in a secret screen in 1983. Nobody found them until 2009.

Why it stumps people: A message sat inside a cartridge for over a quarter century. The developer had long moved on before anyone found it.

38. What game hid an entire playable game inside itself? (Medium)

Answer: Day of the Tentacle (1993) by LucasArts. Using a computer in one character’s room launches the complete, fully playable Maniac Mansion (1987). Not a reference. Not a cameo. The whole game.

Why it stumps people: A full game hidden inside another game. Most players had no idea for years.

Did you know? LearnClash tracks every gaming question you miss and brings it back through spaced repetition. Questions move through Learning, Known, and Mastered stages until you really retain the answer.

39. What creepypasta about Pokemon Red/Blue is based on real creepy music? (Hard)

Answer: Lavender Town Syndrome. The myth claims the original Japanese music caused illness in children. That’s false. But the music IS eerie: the Game Boy version uses binaural-like tones that sound eerie through headphones.

Why it stumps people: The myth is so widely believed that players avoid the town. The music IS creepy, which makes the story feel plausible even though it’s fiction.

40. What fighting game mechanic was found by accident and kept as a feature? (Hard)

Answer: Combos. In Street Fighter II (1991), players found they could chain hits faster than intended. Capcom’s dev team noticed the exploit during testing and decided it made the game more exciting. They kept the bug.

Why it stumps people: Combos feel like they were always the point of fighting games. They were a glitch that became the genre’s foundation. Every fighting game since builds on this accident.

41. What Deus Ex detail looked prophetic after 9/11 but was really a RAM limit? (Hard)

Answer: Deus Ex (2000) depicts New York City without the Twin Towers. The developers said the buildings used too many polygons, so they removed them and wrote a story explanation (terrorist attack). The game launched 15 months before September 11, 2001.

Why it stumps people: It looks prophetic. It was a memory constraint. The developers were as shocked as everyone else.

🔬 Try our 37 science trivia questions

How Gaming Changed the World (42-47)

Games don’t stay inside the screen. In LearnClash, we found that real-world impact questions get shared more than any other gaming category. These six cover schools, museums, science, the military, money, and the Supreme Court. For more pop culture trivia, try our 41 anime trivia questions.

42. What video game is used as a teaching tool in over 140 countries? (Easy)

Answer: Minecraft: Education Edition. Schools in over 140 countries use it to teach math, history, coding, and chemistry through interactive building.

Why it stumps people: Parents complained about Minecraft for years. Now teachers assign it as homework.

43. What video games are in the permanent collection of the Museum of Modern Art (MoMA)? (Medium)

Answer: Pac-Man, Tetris, Myst, SimCity, and others. MoMA acquired them starting in 2012 as part of their permanent design collection. They sit alongside Picasso and Warhol.

Why it stumps people: Video games in a fine art museum. MoMA argued games are the most important design medium of the 21st century.

44. What video game helped solve a scientific puzzle that stumped researchers for 15 years? (Medium)

Answer: Foldit. In 2011, gamers solved the crystal structure of a retroviral protease (M-PMV) in just 10 days. Scientists had been trying for 15 years. The solution was published in Nature Structural & Molecular Biology with the gamers credited as co-authors.

Why it stumps people: Gamers solved an actual AIDS research puzzle in 10 days. The paper credited them. This isn’t a motivational poster. It happened.

45. What military equipment uses Xbox controllers? (Medium)

Answer: US military drones and certain robotic systems. The Xbox controller is used to operate some military robots and remotely piloted vehicles because recruits already know how to use it. The US Army also developed America’s Army (2002), a full FPS game, as a recruitment tool.

Why it stumps people: Real military hardware controlled by the same gamepad you use for Halo. And the army made a free FPS to recruit soldiers.

And that changes everything.

46. How much does the gaming industry earn compared to movies and music combined? (Hard)

Answer: The global games market generated roughly $189 billion in 2024. Global film box office was about $30.5 billion and recorded music hit $29.6 billion. Gaming earns more than three times movies and music combined.

Why it stumps people: Movies and music dominate cultural conversation. Gaming dominates actual revenue. The gap isn’t close.

47. When did the US Supreme Court rule that video games are protected free speech? (Hard)

Answer: 2011. In Brown v. Entertainment Merchants Association, the Court ruled 7-2 that video games are protected speech under the First Amendment, striking down a California law banning violent game sales to minors. Justice Scalia wrote the majority opinion.

Why it stumps people: Video games have the same legal protections as books, movies, and paintings. But that’s only been true since 2011. Before that ruling, games weren’t legally “speech.”

How to Use These Video Game Trivia Questions

Quiz night round: Pick 10-15 questions across 3-4 categories. Mix difficulties. Award 1 point for easy, 2 for medium, 3 for hard. The easter egg section generates the most arguments.

Party game: Read questions aloud and let people shout answers. The origins and records categories work best because every answer has a story. Skip to the Nintendo section if you’re playing with a dedicated gaming crowd.

Self-challenge: Open LearnClash, pick a gaming topic, and see how you stack up against other players. Each round takes 3 minutes. The spaced repetition system tracks which questions you miss and brings them back until you master them. If you’re into competitive ranking systems, here’s how ELO works.

Quizzing yourself beats rereading. Research shows 80% recall after one week versus 36% for just reading answers. The testing effect is one of the most reliable findings in learning science. Every wrong answer on a video game trivia question is a chance to build a memory that lasts.

Key takeaway: Gaming trivia isn’t just entertainment. The act of testing yourself, getting surprised by a wrong answer, and then reviewing the correct one is how long-term memory forms. That’s the same science behind LearnClash’s spaced repetition system.

🏆 Start a video game trivia duel on LearnClash

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Frequently Asked Questions

What are the hardest video game trivia questions?

Questions about design secrets stump the most people. 'What fighting game mechanic was really a bug?' (combos in Street Fighter II) and 'What is the most expensive game ever made?' (Star Citizen, over $900 million and still unfinished) catch even lifelong gamers. LearnClash rates every gaming question by difficulty using player accuracy data.

What video game trivia categories work best for quiz night?

Origins, records, and easter eggs produce the best rounds because every answer has a story behind it. Mix easy console questions with hard design secrets to keep all skill levels engaged. LearnClash generates video game trivia at every difficulty level for any gaming topic.

Is there a video game trivia app with ranked competition?

LearnClash uses an ELO rating system with 8 tiers from Iron to Phoenix. Pick a gaming topic, challenge a friend, and the spaced repetition system tracks what you miss. Questions move through Learning, Known, and Mastered stages until you retain them.

How many video game trivia questions do I need for a quiz night?

A solid gaming trivia round needs 10 to 15 questions across 3 to 4 categories. This list gives you 47 across six categories with difficulty ratings. Award 1 point for easy, 2 for medium, 3 for hard to keep every team competitive.

What are some surprising video game facts most people get wrong?

Street Fighter II combos were a bug Capcom kept. Silent Hill's fog hides a PS1 hardware limitation. The PS2 outsold every other console ever. Gamers solved an AIDS research puzzle in 10 days that scientists couldn't crack in 15 years. LearnClash covers all of these.

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